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The input audio signal that gets added to the Pitchbend is mono, and it is added to all the channels specified.

If you use it in a stereo configuration, it will probably be the left channel, so keep it in mind. As you can imagine, the purpose of this little script is to be able to manipulate Pitchbend from audio, while adding it on top of other Pitchbend messages already present.

If there are no such messages, then it will simply create Pitchbend messages out of the audio signal because it is added to zero , while its precision is not limited to buffer chunks unlike ReaControlMIDI , so it is superior even if you use it only to create pitchbends out of audio signals.

Microtonal scales? Scales with more than 12 notes per octave? No problem. You can define any kind of relationship between the notes that you want, AND tune a specific base note to whatever frequency you want.

The way it works is pretty simple even though slightly more complex under the hood. It maps each input note based on a scale formula to a specific output note with Pitchbend. Furthermore, for each scale, you can change the root dynamically to a note on the scale relative to the base or key , so it still falls on the scale relative to the base, but the relationship between the notes is now around the new root.

This allows you to use ONE scale even for different chord roots but on the same scale by just supplying a MIDI note on Channel 16 corresponding to the new root. So, you can have one Just Intonation scale for example, but be able to play chords with any root and proper relationships. You may find it a bit lame to have this restriction and with AutoHotkey but it is all pretty readable and open source so feel free to change it if you have different requirements and needs.

For more information and a tutorial visit its dedicated page here. Be warned, this is a geeky and experimental effect, you will probably not understand it right away or find instant uses for it in your music. It uses mathematical models that are completely independent of the bins. The only time it affects the bins is at the end of the processing chain, when they are simply interpolated and smoothed based on the model calculated prior.

Think of it as having a mathematical model that gets applied to pixels on an image with values between pixels interpolated — instead of randomizing each pixel itself, which is what standard and simple FFT tools would do. The latter is obviously worse, because its effect depends on the resolution of the image itself and is very limited in effect it only makes high frequency noise!

Also remember that, while white noise is a good way to see and learn how this works, and even during designing the parameters and setting it up, the script can actually be used on any input! Behold a nice atmospheric and evolving breathy texture! You can hear this example in the audio player. The same settings, but applied to an Octaved Supersaw can be heard in the second audio example.

For more information, visit its dedicated page here. Lastly, because it is a fully open script with no obfuscation, feel free to take a look at it or even edit it, I tried to comment where I found necessary. If you find it unreadable in certain parts, it is not on purpose!

Channels are the main channels, while are the channels that get summed up combined with the main channels, but in regards to Pitchbend only — other messages are passed through unchanged. For example, channels 1 and 9 will combine into output channel 1 that contains the sum of their pitchbends , channels 2 and 10 will combine to output channel 2, and so on. This can be useful if you already have pitchbend messages but want to fine-tune it manually by combining them into one, if the synth does not support multiple ways to control that behavior.

Skip to content. Compatible OS s : anyos. Now, do the moving average on this whole thing with the period or length set to the distance between points — and you got the smooth random signal… You can fully adjust the range that the signal can vary between randomly , as well as the distance or duration of one random value until it changes to another, but it will always be smooth regardless of this setting, this just tells it how slow it should be with changes.

Scales can have arbitrary relationships between their notes, and any number of notes per octave. Works with any synth as long as it accepts Pitchbend events by sending it and the respective notes on different channels for polyphony. All the instruments are premixed into one mix signal. This gives you a bit less control than a paid library, while still boasting a professional sound. Composers that have different editions of the Spitfire Symphonic Orchestra can play and edit your music.

It was created for musicians that want to create better sounding music using sample libraries without the cost. The library includes the basic articulations of the orchestra.

It allows you to create realistic mockups right out of the box. Luckily, this library is compatible with the free sample loader Sforzando, which runs. Now, you can get a pro orchestral sound in your DAW with no financial commitment. Orchestral VSTs have never been more accessible to producers. You get what you pay for when it comes to plugins, but the quality of free has been on the rise. Orchestral Tools Layers Orchestral Tools is a high quality orchestral library creator.

The Free Orchestra is the perfect entry level orchestra for any genre. It is a programmable pattern arpeggiator. It is a simple MIDI plugin; therefore, you will need to route it to software or hardware synth. Those fond of electronic music usually use the BlueARP, but it has many other applications besides that.

Programming a pattern using this is fast and comfortable so that you can never get confused. Some additional features include;. A free to use matrix sequencer plugin, Blip is very easy to use and has an evident interference. It has up to 16 number of selectable steps, and notes per line are selectable from 3 octaves included with the display. Other features.

There are many granulation effect plugins out there, but Smear stands out of them all. It carries the basic parameters of sample-based granular synthesis. This program creates four different grains, each having a random size between the control of minimum and maximum grain.

For each grain, there are individual panning and level controls. Other features include;. Step machine is in the style of the step sequencer, although it is a midi loop sequencer. But to use it, you need to support midi output from the VST plugins. It offers control of the velocity, loop, pitch, octave, gate, and slide through each step as the host plays. A very detailed plugin for those looking for a professional touch.

BiFIlter, as the name suggests, is a stereo multi-mode filter with a wide array of 47 different sounding filter types. By combining these filters with eight distortion types, waveshaping, AM, FM, and lo-fi effects, you can create unique sounds. It is very user friendly with a simple display that shows everything. Other features;. With many astonishing and excellent reviews, Aqualizer has to be a plugin that you must own. It is a digital equalizer and can be used to filter sounds.



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