Rubik kocka kirakasa program


















Size of the scramble text. Auto scramble size. The size of the scramble text will be automatically adjusted by the length of the scramble, which works with together previous option. Use monospaced font for scramble text. Limit the height of scramble area. When the scramble area is too high, a scroll bar will occur to avoid the raising of the scramble panel.

Alignment of scramble area. Alignment of the whole scramble area, include scramble type selector. Pre moves before scramble, which is used for virtual Rubik's cube and scramble image. Using fast scramble for 4x4x4 non-official. WCA official 4x4x4 scramble requires huge computation resources, select this option to use a random-move scramble for 4x4x4 instead.

Label key move s in scramble. Mark a key move in the scramble, e. Action when clicking scramble. Behavior when you click on the scramble text, copy scramble or generate next scramble. Number of solves trimmed at each side. Number of solves trimmed at head and tail of solves when calculating average.

Show the statistics table before time list. Print scramble in round statistics dialog. Print solving date in round statistics dialog. Immediately rename a session after creating it. When switching scramble type, a new session will be created. Inverse time list. Invert the time list, thus, latest solves will at the bottom of the time list.

Enable session emptying. Show absolute index in statistics report. Show absolute index in the session instead of 1 to number of solves e. Show stat. When click the first row of the time list, show a round statistics for a single solve. Statistical indicators.

Statistical indicator for the statistics table, when customizing, aoX and moX are available. Enable Multiple Deletion. Able to delete multiple solves starts from a solve, for avoid misunderstand, the selected solve will be the oldest solve to delete.

Time interval for the time distribution tool. Show solution progressively. If selected, only the length of a solution from a solver is displayed, and you can view the solution one move by one move, otherwise, the whole solution is displayed.

Scramble Image Size. Set the size of scramble image. Use keyboard shortcut to switch scramble type, generate next scramble, switch between sessions, etc. VRC base speed tps. Base turn speed of the virtual Rubik's cube, the turn will be speed up if there are multiple moves to turn.

Automatic multi-phase split for virtual Rubik's cube and bluetooth cube. Show virtual bluetooth cube. Show a virtual Rubik's cube in the main timer when connecting to a bluetooth cube.

Mark scrambled if stay. For a bluetooth cube, csTimer cannot know whether a move is from for scrambling or solving. Mark scrambled with spacebar. When the space bar is pressed, the bluetooth cube is marked scrambled, any turns after that will treated as the start of timing. Mark scrambled by doing. Use specific move sequences on the bluetooth cube to mark scrambled. Beep when mark scrambled. Beep when some of scramble-finish signal is triggered. Reset bluetooth cube when connect.

When connecting to a bluetooth cube, csTimer will detect whether it is solved, if not, there might be some hardware problems or the cube is really unsolved. Auto hardware error detection. Some bluetooth cubes will loss some of moves due to hardware failure, csTimer will try to detect such case.

Tools detail ScrambleGenerator. You are able to generate up to scrambles with one click by this tool. Confirm time. Tool to view current solves with its comment, scramble, solving date and reconstruction if available, which is also the dialog when you click on a solve. You are able to do cross-session statistics with this tool. Statistic table similar with the table in the list times panel. Shows a trend curve of all solves in current session. Daily Statistics. Scramble image to verify a correct scramble, all WCA puzzles are supported.

Middle Layer 4. Yellow Cross 5. Yellow Edges 6. Position Yellow Corners 7. Orient Yellow Corners Summary. You only have to learn six moves!

Don't worry, this is not cheating. The Easiest Method We will learn this step by step:. Keep scrolling down! Discover the Rubik's Cube Spend some time playing with the puzzle to familiarize with it before you read this solution tutorial and see how far you can get without help. Fixed Center Pieces Notice that no matter what kind of face rotation you do, the center pieces always stay in the same position. Edges And Corners Beside the fixed center pieces the cube is composed of 8 corner pieces with 3 stickers and 12 edge pieces with two stickers.

Too Many Cases There are so many possible configurations over 43 quintillion that it would be impossible to solve it by randomly turning the faces until it's all done. The Strategy It's hard not to break the solved pieces while fixing new ones.

The Letters In The Algorithms We've marked the six faces of the cube with the initials of their names. F' Front face counterclockwise turn. R2 Double rotation on the Right face. Click the buttons to see the animated rotations in action. And now we're prepared to learn the solution! First Step: The White Face.

Introduction and notation » White face » First two layers » Yellow edges » Finish corners. Useful links.



0コメント

  • 1000 / 1000