Tron tron game


















The game offers you two modes - A Single Player mode where you will play against AI and a multiplayer mode to play against your friend. Remember that both players should play from the same keyboard. The game is very addictive and will definitely bring you some funny pastime at school or at work. Review the controls below and start playing right now. Have Fun with us.

How To Play Use arrow keys to move in different directoins. Gameplay consists of "4 digital arenas" 4 gameplay sequences that, when all of which are completed, the player plays again with harder difficulty i. An extra life is awarding for reaching 10, points. The player fights against other tanks in a maze-like arena while avoiding their fire. In later levels enemy tanks are sometimes replaced with recognizers.

Over time the grid bugs multiply. Points are awarded for each grid bug destroyed and for the amount of time remaining. On higher levels, the Solar Sailer places Bit somewhere randomly on the screen. Points are awarded for picking Bit up. The reason for the use of grid bugs, which made only a very brief appearance in the film, was that the programmers of the game had to work with an earlier version of the script, in which grid bugs had a much larger and more important role. The player accomplishes this by destroying the spinning MCP shield by firing disks at it.

As well, credits are unlimited, and stage behavior has been altered slightly. This must be done without taking any hits from enemies. If the player drives into the purple diamond in the center of the maze, the tank is warped to a random area of the maze.

A bug in the game results in a cheat option. When the player's tank is not touching the white line in the corridors, it can not be hit by the enemy's fire, but it can still be rammed by enemy tanks. This game is well known and associated with the Tron franchise.

The player must guide a blue Light Cycle in an arena against an opponent, while avoiding the walls and trails walls of light left behind by both Light Cycles. The player must maneuver quickly and precisely in order to force opponents to run into walls. The enemy cycles have a fixed behavior pattern for each level: if the player can find it, the opponent can be defeated every time on this level. These floating vehicles, colloquially referred to by the public as "stompers" for quite some time, take the place of the tanks at higher levels in the tanks game.

The designation "recognizers" was used very sparingly in the film and many viewers might have therefore been unaware of the proper name. In the film, the Recognizers were the vehicles that attempted to stop the light cycles from escaping the game grid by "stomping" on them, and one of these vehicles was also the type of machine that Flynn "resurrected" with his user powers. Recognizers do not fire at the player's tank at all but move at high speed, relentlessly converging on the player's location, and each still requires three shots to be destroyed.

Each of the 12 difficulty levels has a different keyword. They all relate in some way to computing, and most of them are programming languages. The lead programmer was Bill Adams. The original high score in all of the games was programmed with his initials "BA". He also included his children's initials. The video game's story was based on an early draft of the script for Tron. In the game, the light cycle the player controls is blue and the enemy light cycles are yellow whereas in the film the colors of the opposing players are reversed.

The Grid Bugs played a major part as an enemy Tron has to fight whereas in the film they are briefly mentioned and run away.



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